About
A games-first studio that also ships useful tools and web worlds.
Riddim Software makes and runs its own products: original games for iOS and Android, tools people use every week, and web experiences with their own domains.
Every game starts with one verb that feels good, like popping a balloon or flicking a scroll, and stays small enough that every part earns its place. The tools began as things we wanted on our own Home Screens.
On the web, that care becomes a guided experience like Your Place in Space, an interactive walk through the cosmos and our place in it. The same people build these and answer the support email.
What to expect from a Riddim app.
- Made in-house Design, code, store release, and support all happen here.
- Original games Each title has its own way to play — tap, manage, motion, and more as the catalog grows.
- Quiet about your data Most apps work offline, keep progress on your device, and need no account.
- Still maintained Shipped apps keep getting updates, and support email reaches a person.
- Web when it fits Some products open straight in a browser and live at their own address on the open web.
Riddim elsewhere.
GitHub — sunnypurewal
Public projects, prototypes, and engineering history.
GitHub — RiddimSoftware
Product organization and open source lines such as epac.
App Store developer page
Live Riddim Software listings across games and tools.
riddimsoftwarefactory.com
How active product lines get built and shipped.